Visual inspiration

I have been inspired by different mediums – logo, websites, UI, VR mocks up and exhibition set up. Researching these mediums allowed me to decide on how I wanted to approach my designs, as well as the overall theme.

Logo – I decided to create a illustrated logo based around an elephant. To make it standout I manipulated the shape of the elephant. The colours used stand out and grab the viewers attention automatically.

Websites –       |

I researched museum websites because they often have exhibitions setup. I researched the V&A Museum and the Tate Museum. Both websites had a overall muted theme with a splash of pastel colours, as well as a simple yet sleek layout. This is the overall theme that I based the web design around. Including a two column grid and a navigation bar with icons. This chosen theme was carried throughout all the designs that I created.

UI Designs –

This app is helpful because it is for an exhibition. The colours used has inspired me to use the same for the app that I’m going to design. The colours are bold, yet not too shocking allowing a nice, eye-catching design. As well as design, it has also inspired me to include features such as rotation of  phone to take a selfie. Additional to this app, I have also researched the QR feature, which would be used in the exhibition to find out more information about Lizzie.

VR Mock-up –

Additional to the app, I have also created a VR cardboard mock up to pair with the app. I have seen an exhibition with this so I thought that it would be a good extra. Again, to keep the theme for all the designs uniform, the colours and logos are the same.


Although I wasn’t assigned the exhibition planning in my group. I still researched a few ideas and found the above, most appealing. The theme of the exhibition is futuristic and innovative. The exhibition presented each prototype as its own mini-world, this is something that we could do with the elephants.


Team work & Communication

Effective team work and communication was an important element because it helped us deliver a high quality product. As well as, helped us build a relationship because we haven’t met anyone in our group before hand.

Communication in particular was critical and driven by all of the team because it helped bring us together and accomplish our end goal. When communicating, we raised a lot of good ideas and all provided input which established an open, supportive environment among us. This also allowed us to learn from each other. In order to communicate we used different methods, which included using online platforms (Slack & Facebook), as well as verbal. The online platform Slack in particular was useful because it allowed us to share our ideas in depth with picture and links to provide more information. This gave us a visual platform and helped us link the documentary together.  Facebook chat was also useful because it helped us plan meetings quickly and pass on any urgent messages that we needed to share within the group.

We also  used brainstorming on paper, as a method of communication.  This was useful because we came together as a group and shared all ideas or adjustments that we thought needed to be made in a fast and efficient way. Because we used effective communication we were able to successfully meet the deadline. Also, because we asked each other questions, built trust and shared the work load between each other we were able to work together in a great working environment.

Lastly, all the team member had different skills and levels of knowledge when it came to software, fundamentals and communicating. Each of our platforms whether it be in filming, photography, editing, graphic design, sound or animation has its own rules and skill sets. None the less, as the group we share our knowledge on all these platforms to improve the products we produced and the way we communicated.